there's a reason why games with similar mechanics don't force upon the player to spend hours making it pixel perfect, especially when there's no indicator of which magnifier is wrong. please play games that are similar to the ones you make so there's actually some merit to playing besides "le funny".
I’ve watched the magnifiers shift over a pretty big amount once everything is close enough. It’s not a blatant lie. I apologise for being snide and implying you hadn’t played the game, though. That part was rude. It’s rude when you say it too, but I reap what I sow. I just think that calling the game pixel-perfect is unfair, because it’s actually quite lenient. I don’t know if it’s bugged in some way to need more precision from you, but I actually felt that I could be pretty inaccurate and still beat the levels, so I’m unsure what’s causing the difference in opinions here.