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That’s the problem with PC builds. Very few people actually download them. That’s why you will mostly find browser games in the jams. And considering that your game is 608 Mb in size, it’s even more off-putting for many people.

That’s why I decided to make all my jams browser-only, with low-poly assets and highly compressed textures. It takes a hit on the visuals, but as long as the game is fun, people don’t mind!

unfortunately i cant i use unreal and it doesn't have browser support and even if its miraculously possible somehow its going to run like shit + but i see alot of itch pc games with so many downloads this is when i get really sad about this.

A very teeny tiny percent of games gets huge downloads.  the vast majority get 5< in their lifetime.  Itch is a much different ecosystem than something like steam. people dont come here to download as much.  I only play browser games here.  all my other games are in my steam library.   

cuz if a game looks great im gonna download it even if it got some size to it + 600 mb is nothing for a pc game