Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is genuinely a strong foundation for a good horror game, however:

  • The subtitles look like part of the game world, so they blend in too much, especially where the text is small. Either increase the text size or remove the in-game filter effect from the text.
  • There's no aim reticle / interaction point, so sometimes it's unclear which items I can interact with. This is particularly noticeable in the laboratory on the 4th floor.
  • If this project is developed into a 2–3 hour indie horror experience, I would consider gameplay similar to solving a Captcha — something unusual and distinct from the primitive "find and apply" formula.