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I see what you mean there… I wanted to keep a consistent pixel art style, but the font I’ve used might be a little too pixelated indeed. I’ll consider swapping it for a more readable one in the next update. Thanks for the feedback!

Any other issues?

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Other then that I did notice some of the graphic like to disappear randomly sometimes. I did also notice that in fullscreen the game likes to crash. Other than those the concept is good, I look forward to the next update!

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It’s my first time developing a game (been working as dev for 10 years but never had to do with graphics before 🤣) so I guess some bumps are to be expected.

Thank you really for your feedback, I’ll test it some more and do my best to make the next update better!

Do you happen to remember which graphics disappeared by the way? I’ve never noticed that myself.

I believe it was the MC sprite in general, specifically after a card is played at a specific point. I don't know what triggers it but Ill try and recreate it and see if I can give you more details.

Ah, I think I understood what you mean. When the damage animation plays the character’s sprite flickers. I’ll fix it ASAP. Also, this made me notice the damage animation is played in the lower left corner of the screen instead of the center of the sprite. I’ll fix that too!

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Glad I was able to help!