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Man, i wanted to explore the last area and fight that dragon so bad!

This is probably the game which gives off the most DOS game feeling in this year's jam  or maybe even among all DC Jam games. Attention detail in order to create that genuine DOS game feeling is incredible. The DOS console, BIOS screen all of that stuff has meticulous detail. none of them feels fake.  I think choosing the ANSI graphics for 9 days game jam is a very bold choice  and you guys pulled it of gloriously.I imagine that it must be daunting task.

I was intimated by the game at first but after a short while it really started pull me in. It's one of those games that you can't drop until  you beat it. That's because it has an engaging loop, lots of stuff to do and send of progression. I was really surprised that the blacksmith get new stock after i discovered the mines. There's always some quests to keep the  player busy,  you unlock as secret area through talking with an NPC. I mean it doesn't lack any aspect of a RPG game.

The RPS theme is incorporated incredibly well. I totally loved embuing gem mechanic and elemental weakness/resistences. It works perfectly well and feels great. Honestly i'm not too familiar wit ANSI graphics so i don't really have a nostalgy for it and the extreme low resoulution put me off at first but i accepted as it is and kinda get used to it. This didn't take away from the immersion of the game in any way. I loved sound and music. It sounds extremely professional and it has astoundingly genuine DOS game feeling.

Absolutely a great addition to the jam, thank you and your team for sharing it and thx for co-hosting the jam!