both art and sound desigen is really good. but the gameplay feels like it lacks balacing. in my expirience i was often in lose-lose situations, often feeling less like i was trying to play the game, and more like trying to get caught at the right time to i-frame past enemies. which lead to the game feeling less fun and more frustrating and annoying. if the decenty of enemies and attacks on screen could be lowered or of Max's attacks could be speed up, or be given a clear sign of it cooldown (i often found myself with full stamnia and yet couldnt do the slide kick.) as the game is currently it feels mostly like a 3/5. 4/5 at best.
Still, the game is good, the art, sound designe (and animations) are top tier. it is just the gameplay that is lacking a bit balancing