Nice mechanic of the game, the idea is nice.The player movement feels kind of stiff, a jump buffer would be nice.
I got stuck at the first part of level 3, Can't figure out how to get past the long enemies, its a fun idea.
Thanks!
Yeah, I'll try to figure something out about the movement feel.
You can shoot the long enemies if you jump ontop of the small one first. I might add another tutorial text for that later.