for example, in the map green river if you set everyone team to ''the fallen'' and set starting gold to 10 in the first turn I bought a skeleton but they got 3 liches 2 dark knights 10 skeletons how could they buy all that if the starting gold is only 10
I will make it so that the AI doesn't receive the gold bonus from the difficulty level in their first turn. I will add a handicap system in the future where the player can set the AI gold gain manually.