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(1 edit) (+2)

The puzzles are great in this one! Granted I only solved most of the light puzzles by smashing my head against the wall and trying every combination I could, but I enjoyed doing so.

It took me so much longer than I'm willing to admit before I realised that I needed to switch defence depending on enemy type, I was just brute forcing for ages and spending most of the time hunting for potions, oops!

All in all it's a really nice game. The perspective is great, and while the tiles are pretty small, it worked well. I had a lot of fun, thank you.

(+1)

Aww thank you for playing! We’ve been thinking about how to make it more clear when you have advantage/disadvantage against the thing you’re fighting, maybe colours in the combat log or floating damage numbers… it’s definitely something that has come up a lot.

Thanks for the great feedback!