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I appreciate you giving it a shot and its definitely useful feedback. Using the map with potential spawners was absolutely a case for confusion. As for the teleporters, they are just a "Stairs up (Green)" and stairs "Stairs Down (Red)" mechanic but I was worried that the "Towers" stage (One floor with four disconnected zones) would lead to confusion. It sounds like it did.

You may NOT have missed a soul and encountered a bug where the AI loses an item while spawning the chests. I'm sorry for that because it is an immensely frustrating bug as a player. I THOUGHT I'd identified the cause and ensured that SOUL wouldn't be eaten by the AI, but it sounds like it still outsmarted me. 

If you ever do want to beat it, nothing is actually required to beat the game except to defeat the boss on floor 6. Each soul you collect just makes your "Soul" program cheaper.