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(1 edit)

So I checked out the demo:

The H scenes look nice, the humor is good (although cringe) and the movement feel relieable.

But the biggest downside as a new player would be the combat system. As someone who never played this game before, it gets really overwhelming and the player's health is too low to really get into it via trial and error. If the very first enemy would not eventually have stopped attacking, then even that very first enemy would have obliterated me multiple times.

It would be better to have some sort of tutorial that lets you practice various skills. For example learning the counter mechanic not by a quick text popup before you have even had a chance to really attack something, but for example do it in a narrow tunnel with a shooting device on the right that makes it impossible to jump over incoming projectiles or damage boost through. Aka, force the player to learn that a counter mechanic exists. Or explain it during the first fight or something.

A second con would be that you can not exactly enjoy the H-stuff, since the player will die usually before even getting to see a 2nd scene from the same enemy.

I like how there is a destroyable bar in the first section that naturally forces the player to learn about attacking stuff.