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These stuff Are from the discord but i decided to tell them here in 1 package:
all of menu is zoomed out like this, and an interactive tutorial would've been waaay better.
ik u have double jumping, but a higher jump when holding space is good
the font should be the same in the death screen, i'm nitpicking cuz the game is very good, i can't find bad stuff lol
on the start of the game, i took 8 seconds to find an enemy
a bigger map, is also good
u should make enemy spawn points and player spawn points random, as i can memorize them
animals aren't on the ground when walking on the platforms
also, if i touch an animal from behind, i shouldn't be damaged
maybe add combos, and make the left mouse button a kick
and sometimes i'm standing somewhere and an animal is randomly spawned in front of me and i get damaged
when an animal is damaging u, he should have a new animation
and make music loopable, cuz it suddenly stops
and a death animation for both animals and player
when an enemy dies a sfx should play
there are currently 3 attacks, each one should have a different sfx
and add a high score
there is no jump animation
and a run animation is playing even when in the air
also, w should also jump, so as the up-arrow
small stuff do a lot, believe me
pause menu is needed
as the game runs on time and score
currently i can't go back to the menu unless i die
and i just can't talk about how good the art is

Good Game Overall

Thank you very much for summarizing the things!

If there's anything I can do for you or for your game tell me , you've helped me a lot ;d

(+1)

ahh u did already lol, as i will do more stuff to the game, and it is changing to top-down, what are improvements that could be done to it, remember i didn't help so i can get help, u were just a very nice guy

glad to hear :)