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(1 edit) (+1)

Art looks great and the tech seems good. I do have some feedback:
- The player moved way too fast making it hard to control
- The game dragged on a bit, it felt way too long
-  For me, boss parts weren't attached and the boss projectiles were basically impossible to dodge.
- Some effects (especially the player hurt one) were way too over the top
- I couldn't see the cooldown for the parry and thus didn't know when I could use it.
- The UI did not scale to my screen size.

Overall still a good game which could become great with some tweaks.