thanks! :D
the crosshair offset is a known one, it's a coordinate space mismatch between the canvas and the DOM overlay - should be fixable, just haven't gotten to it yet. good to know it's noticeable on mac/chrome specifically
hotbar numbers are a fair point, adding labels is a small change and probably overdue, I know its tricky on a trackpad but you can scroll to switch items; works better on the actual game site rather than itch though!
the recipe list shows everything in the game right now, not filtered by inventory. "data-driven" just means they're defined in json files rather than hardcoded, so mods can add new ones - doesn't affect what's visible. there's not a ton of content yet honestly, still pretty early :p
glad you liked it though!