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(+1)

Oh I think I see. The text is pretty much the only thing that tells what effect came out of the box. The symbol to the right of the player is for the pulse cooldown and the ones on the left are timer bars for the duration of certain effects. We never got the chance to explain those properly, though I might be able to add something to the description for it. I had thought of some ways to add that information to the game but, again, time happened.