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(2 edits)

When the browser's on anything narrower than full screen, the character scaling is wonky. With half screen e.g. the main character is slightly less tall than the edge of his bed. (opera)

Gives the defeated look on his face a completely different meaning.

Hi

thanks for the feedback. Good UI for different resolutions is a tricky problem, I'll be tackling that when getting closer to the 1.0 version, currently focusing on finalising the gameplay and the content of the game.