reposting from last year:
wanderhome — character creation is simple; if you're familiar with belonging outside belonging, you'll understand what i mean right away. the flavor offered is vast and extremely tasty, though, and you can really get elbows-deep in writing out a character backstory if that's what you want to do based on just a few selections and a read-through of the world info.
heroes of lite —if you want a grid-based tactics game that isn't d&d, and you don't want to do a ton of math, heroes of lite is it. there's a thorough review here in the comment section and here on my blog which both discuss what the game and character creation is like!