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(2 edits) (+1)

I watched the videos, interested in playing this. It'd be great if you made a linux port if it's possible.Can't seem to launch it via Wine. It's made with Unity, right?

(+1)

We're planning to put out an update that fixes some of the issues our players have been facing, so we'll keep the Linux build in mind too.

(5 edits) (+1)

Thank you for considering it! I managed to run it with Proton 5.0-9, the only issue was around 2 screen freezes per level and the movement became extremely slow then picked up pace (don't know if it's by design). Since I played it I'm going to leave a review.

I liked that the game doesn't overdo the creepiness and avoids jumpscares so that's a plus. I liked the idea that it's based on The Shining. Overall mild to moderately creepy game but decent enough. Somethings to think:

1) Act I: the writing on the floor "ITS ME JACK" or something should be "IT'S", if I read correctly.

2) The last/penultimate act,probably: there's a visible gap between the axe breaking the door https://imgur.com/aAsjyuT Unless it's meant to be hanging there, it should pierce it. Also some axes with blood would be better against a specific door maybe that can be opened or knocked by the player.

3) For its entirety the game is walking through the corridors and doesn't get creepy until Act 2/3. So to make it more interactive/increase the subtle creepiness it can use some:

  A) A mild background music for Act 1 or the parts that doesn't have any sound, for tension. Maybe varying the volume when the player doesn't expect is a good idea. Some footstep sounds since Danny is walking, a few more in the rooms maybe. Sound of the twin sister's/mom crying/scared/playing/chuckling. Knocking sound in the doors.

B) Make the player look back, maybe including creepy stuff as the player moves forward is a good idea.

4) Multiple clocks and Jack's old photos in the last act felt a bit overdone but the pages from printer against the doors was good. Also there was a repeated scene with frames rotating under red light, since the hallway already repeats and it's a short game, I think it would be better to change that to something else. Maybe flashbacks etc...!

5) It would be better if doors could be interacted (atleast knocking) with, maybe atleast some of them.

6) Rather than only Jack's voice after the credits if all the dead people appeared again (with voice in background), it would be better I think. Or atleast references to them, not just in pictures on the wall.

Things I liked: Flickering lights, the twin sister scene, room 237 (was it?) with bright light, the blood scene, references in the wall, subtle creepy undertone to it, progressing music to it.

Overall I enjoyed it, certainly good for a free game. I was mildly bored for Act 1 and 2, enjoyed 3 and 4,5 was okay. I thought this as Danny's dream, kind of Inception-y like, the hallway was repeating etc. like the maze in the garden.The suggestions are my own opinion from a player's perspective on what could improve the gameplay. Thanks!

(2 edits)

Just wanted to thank you for the Linux build :) I'll see now if the freezing issue got resolved.

Edit. Doesn't go past the "All you have to do is just walk.." screen unless I need to press anything. I can give you the Unity log if you need.