Interesting story! The maze was a nice touch as it's claustrophobic-ness made me really imbody the feeling of being trapped. The parkour being momentum based was challengingly fun too!! I had a feeling the exit sign was a trick, but curiosity still took hold of me.... The long checkpoint back is brutal but def deserved.
Not much critiques but I did accidently find a hole in the roof by the first lever that lets the player get outside the box early.

