Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Cool game! I'm looking forward to playing it, but I'm confused about a couple of rules.

First, in the combat example, it says that a 6 would cause a second strike against another party member. Is this a special rule for when an enemy rolls a 6? Does that second strike automatically hit or does the enemy roll again? I don't see it mentioned anywhere outside the example.

Second, I'm confused about how encounters work in general. When I encounter a SOLDIER, do I immediately roll on the SOLDIERLY ACTS table, or only if the coin flip is tails? If the coin flip is heads, can I choose to just peacefully go past them and avoid the encounter entirely? What does "join the party" mean in the line "H - player advantage to attack, allow safe passage, or join the party"?

Hello and many thanks!

When you roll d6 for an enemy/monster HP and get a 6, and in the case where that same enemy gets an HP bonus, instead of increasing their HP they attack twice per turn - roll d6 for each of these attacks.

This next point has shown me that I didn't put this instruction in the text - whoops! My intent is for the following to happen:

Some encounters require a COIN TOSS to determine which set of actions to take - HEADS representing an advantage to your character, presenting the option to incorporate an enemy into your party, let them leave and avoid combat, or to go ahead with an attack. TAILS will require you to roll on the accompanying table. This will definitely be an edit for the next version.

Thanks, please let me know if you have more questions!

Matt