I tested it in UE4 Editor, and the sprint system is still the old slow one. As mentioned in the Obligatory patch:
- Made the stamina more consistent and should be the same from a person to another
- Renamed "custom" into "challenges" (took me long enough)
- SHE doesn't let you pause while playing HER game, since it would be unfair :)
these changes/patches with other fixes are not included in the Source Code.