I really like the art and vibe of the game, didn't like the music that much though. The tutorial confused me a bit but the game was pretty easy to understand, the window with information about the box could have a different border since sometimes I confused it with one of the windows you need to close. I also felt like the main gameplay with sealing the boxes was pretty boring, the battles with the monsters were fun though. I was able to beat the boss. The minigame where you need to avoid the boxes with your cursor could have like half a second of wait before starting so it doesn't automatically end. Overall it was pretty enjoyable.
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Thank you soo much for the feedback! The music isn't for everyone; I probably should've added some settings so people didn't have to listen to it if they didn't want to. The tutorial was a bit convoluted, my bad. I made the 3 days before the jams end. I should've probably taken more time to make it understandable. I admit I got pretty lazy with the windows, very valid complaint (I caught myself trying to close it a lot). The sealing part can be a bit dull, if you have any suggestions I'd love to hear them. Really, I think you're the first to beat PAIMON. A buffer before you start the minigame would be a great feature to add to ease player into the game. Thank you lots for the feedback!
I think with the sealing, the problem is that you're pretty much just holding your mouse button most of the time, sometimes clicking it. This gets pretty repetitive quickly, it's not really hard and it's just slow. I think having a certain path that you need to follow to draw the seal would be cool. Purple could be just holding mouse button and following the path, red to click certain spots in the path and yellow maybe something like a toy catcher machine where you need to stop at a certain spot to fill a portion of the seal. With this there could also be differently sized/complicated seals with higher difficulty. Obviously it's a pretty big redesign but those are just some of my thoughts.