Definitely a nice little game, I quite enjoyed the simple little story. The most impressive part is definitely the amount of artwork that was created, where every enemy has multiple restrain sprites for Busy, with multiple defeat and capture screens as well.
Though that does come at the cost of gameplay. The fighting system is nice, of having the ability of different which get taken away by enemies. Though as someone else said, currently, the kick is just strictly better than everything else and stuff like the drone enemies are just immortal from calling reinforcements constantly.
Still, with a little more polish, which the gamejam deadline did not allow, I can see this be a fun little game, great job :3