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Even before I uploaded the game I knew that there were a bunchhh of developments I could do to improve the game but getting it to this stage took a lot longer than I originally thought because a lot of what I needed to do was completely new to me (creating a blender character, animations, importing in my assets, creating an AI just to name a few). I was hoping to get to this stage around 2 days ago so these past 2 days could be used to make a lot of aspects of the game more smoother (camera constraint so you can't see inside yourself, UI in general after building the game in WebGL) and add more little bits to make the game more enjoyable (quiet footsteps from the enemies which serve as an indicator for the player once the enemy is close enough, a running animation + greater speed if enemy gets to the straight path leading up to the player, local & global leaderboards once I make it so the game gets progressively harder). May or may not continue developing this game depending on if enough people want me to xD