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Very nice looking game, but the movement can feel somewhat temperamental, e.g. double jump not triggering or varying in power. Really like the idea behind the game though, and when working the mechanics were very satisfying.

Thank you for playing, movement is fully physics based that’s why sometimes it feels off, I am working on it to make it better, maybe able to update it after the jam ends.

btw, thank for reviewing my work.

(+1)

Yeah, that makes sense. You're welcome!