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Impeccable visuals an atmosphere. I just don't know if a player made of a bunch or rigid bodies was the play for a puzzle platformer. Moving is extremely difficult  and so is getting both hands Infront of you, since half the time one tries to reach around from behind. I like the push/pull mechanic but I think it would be a lot more meaningful if the player didn't already push them with his body. This fact also just makes it difficult to get on top of the boxes. Overall its mechanically a little rough but you've got a very intriguing story and very well polished look.