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(1 edit)

Top right is a date, relevant to some quests, will add some more tutorials next week. regarding mouse only, how should i make the player jump? horizontal movement and menu navigation is basically done for mouse controls, but what would be the best method of mouse controlled jumping?

(3 edits)

spawn rate outside of screen and despawn out of a certain screen distance would improve frame rate

do you use an ememy pool? you should adjust it a bit

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yes yes and yes. Its a physics issue, for the isometric world i have to simulate my own 3d physics in gdscript, which is NOT very efficient, and is already after several optimizations. prob will make enemy despawn distance smaller