Hey! I liked the game, pretty unique aesthetic being all terminal-like (really dig it), though I want to comment about some stuff
Enjoyment: it was fine, I actually did eveything I could, answered yes all the way, yes and then no and the first no too bc I was curious about it, but on each ending the game closes way too fast, its a good idea to increase the time before it closes or make the player close it by himself after pressing a button
Concept: the artistic choice is very limiting, but actually a good choice since it was only you making it, ngl since idk how to draw much and I do music since a long time ago I would totally do a sound-focused game with almost no graphics lol
Presentation: the game is simple and quick, I don't mind the amount of choices, but I did feel a lack of "terminal art", ASCII and all that, it would make the game have a bit more personality and maybe a distinct trait to each person/network, a bit more lore wouldn't hurt too, why are they breaking into a bank? just for the money? some kind of justice bc of abusive fees/rates? political views of anarchy? etc
Use of the limitation: it definitely fits, it isn't a "wow" use of it but nothing wrong with that :)
That's it! continue to make good stuff :D