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(+2)

After finishing all what's there, I have a few things to say.

- Upgrades: Sorta unbalanced. As of now, it's completely useless buying things for energy as from what I see, the only thing that drains energy is work, which can be ignored if you buy 4 workers. After that, buying idol ads and stream mods can boost your followers quite a bit. Also, what plans do you have for suspicion? I could see a part where you're fucking on company time and that raises suspicion. 

- Livestreaming: I think it could be telegraphed better that doing streams is required to interact with the idols. This gets the most confusing when you get to "Flirters" status and you can start a stream at any time. Does it mean that you don't have to do a stream to strike up conversation with them? Who knows! (well, I do because it took me a while to figure out that yes, you do need to do a stream :P) I also see quite a bit of people confused on how to improve relationships. Maybe a small audio/visual cue to notify that the relationship level has improved instead of checking the wiki all the time? 

- Adding consequences for random decisions: Right now, the workers talking to you about actions to take just make me feel like I'm being pestered as I'm trying to get to the idols (as that actually helps progression). I think it would be more interesting if we actually saw results depending on which option you take outside of a sound effect. Maybe the obvious choice isn't the best (would sharing snacks with everyone *really* be the best option? what if they're poisoned?)

- Minigames: I think there could be more to do with minigames outside of moderation. What about managing PR? What about fixing technical issues?

Overall, I really like this game and its ideas! I hope you keep going, because it's a pretty cool concept that I just think needs a bit more depth and balancing. Scenes are really good and i like the art style. Yes, this is 1.0, but I hope the game does become even better as time goes on.