Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

I like the game, Its amazing. But. I have a MAJOR skill issue. I keep getting stuck on parts. First, when I started the game the cutscene is really long (i wish there were ways to skip, it was fine the first 2 times) but after that I got the jumping power! But it said hold r to reset. so i did! it took me to the beginning cutscene. i didn't have jump and the jump power thing was just gone! I eventually figured it out. (but not before watching the cutscene at least 7 times) Second, the cave part. I don't understand how I was supposed to do that. It wasn't jumping at times and doing precise walljumping is really hard since wall sliding if its there is really not slow (It took me 30 minutes) Then the part with the worms. I like that part! Its fun! and the worms!! AAAA LOVE EM. I don't understand walljumping. It works 50% of the time. And I got stuck on the part after the houses, with the clouds. It was lagging my computer I couldn't do it. I don't even understand how to do it if my computer wasn't lagging. But at least you give us checkpoints they are good places and know where you'll get stuck! I want to say I enjoyed the game, but it made me rage so bad. I'm not saying its bad. Its amazing. but SO difficult! (both the difficult platforming and the lag) The artstyle is BEAUTIFUL! no words for that. the video pitch is great, there were barely any sound effects (but the ones that were there were good! like the die one! i heard that about 70 times) the creativity is probably the most out of all these games (all of these games are just escaping a box, like mine lol) but yours is actually creative! I gave it a good rating. No hate. I love the game. Keep up the good work! (Edit: for the meme. I meant something pretty..)

(+2)

Holy moly, bro might've wrote war and peace.

Thank you so much for such an in depth comment, it means a lot that you had so much to say about my game. That first bug you talk about was a really annoying one, I kept trying to fix it and like what often happens in game dev, it has a very simple solution, but I unfortunately I didn't think about it until the jam was over. As for the difficulty, I'm sorry it was so hard, I was a little worried about that. As for the sliding and wall jumping, that wasn't something I'd encountered before. Out of curiosity, were you holding the key towards the direction of the wall while you were sliding or letting go of it? If you were letting go, you stop sliding so I could totally see how that could mess you up, if not though, I'm very curious about that potentially bug, I haven't heard of anyone else running into it.

(+1)

I understand, my game has so many bugs I couldn't fix. and with the walljumping. and for the walljumping. I was holding the key facing towards the wall and switch to the opposite key them jump. Also it was so accomplishing when I made it past the hard parts so I think its good it is hard!

I'm glad the difficulty was worth it in the end and felt accomplishing!