Wow this is really cool. The art choice from the pictures is what drew me in. I really love the whole vibe I guess. lol. The visuals and audio are just really cool.
I am not sure how I like moving forward with that camera angle instead of side to side. It just made it hard to judge distance. I'd move the camera up and angled down a bit. When falling in the pit, you spawn too close to the edge which by running off the cliff after spawning I ended up in an infinite falling loop of spawning over the pit. And the combat needs work. A bit of invincibility for a second after getting hit with the classic character flashing. Kinda hard to judge if the enemy is in my hit range.
I am impressed with what you were able to get done in a month. I'd keep going with the idea. After all the best compliment I can give is wanting more.