+Combat is simple but good, reminds me of Nightmare of Decay
+Satisfying upgrade loop
+Character models are unique
~ Room randomization could use a tweak or two, particularly to prevent the same room being picked three times in a row (which happened to me twice)
~Rarely, but sometimes, lunkies would spawn in spots where they get stuck and can't attack
- Enemy variety could have been nice, perhaps a couple rare spawns of lunkies that are faster. or harder to see, etc, with greater teeth reward if you kill them? Just a thought
- Ending is kinda... bland. That includes the "secret" ending which is less of a reward and more of a "go do ARG stuff or just forget about it lol". (Boss fight is fun though)
- Lighting is WAY too dark, even with flashlight - maybe add a flashlight upgrade?
-Wouldn't hurt to have the ability to skip dialogue / cutscenes quickly for those who are trying to fill out the rest of the achievements
Overall a fun game, definitely what I consider your best one now. Has some quirks and small downsides, but I enjoyed my time with it.
Great work.