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(1 edit)

Yeah, as for the repetitiveness we wanted to make many different areas for players to explore. We try to have the lighting switch up in places you should be accounting for, and have specific types of sprites.

Sorry about the performance, we noticed some performance degradation before submitting to the jam and we implemented a few fixes that fixed some things for people, but some things can still slip through. If you don't mind could you tell me the areas you were in and/or your system specs?


I'm glad you enjoyed the game! Thank you for your review and rating :)

(+1)

Thanks for acknowledging my comment! Right after you get out of the subway after the dialogue is when I experienced the most lag. Again great game!