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(3 edits) (+1)

Wow, thank you so much for the long comment, it means a lot to us! 

Yup, the jam puzzle is definitely busted, we liked the idea and did not think it through:D We already agreed that the game should have a button that says pause, maybe you'd unlock it in the same way as the other verbs, maybe it would be there from the start. Without the button, you wouldn't expect to be able to pause an unpolished point and click adventure right? xD

The background music is also something which already came to my mind, I think it's a great idea! Unfortunately, we both have no musical talent:D

Personally, I'm also really glad you enjoyed the dialogue, this was the first time I did anything of the sort! Maybe there is more to come, point and click adventures are some of our favorite games:)

(+1)

I'm happy you left the jam puzzle as it is now, experiments/ideas like those are good to make and more in jams since it's a good place to test stuff haha :)

And well, I'll never think about the pause menu because in general it's rare games from jam have a pause system, and I don't put that in my games xD so the idea of a pause menu with key info is in the game, for me is something new in a jam haha, that's 1 reason why in some way I liked it