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Omg, thank you. Ik, I was like trying so hard to add things to make it different from the tutorial so it's really a combination of all I learned from a bunch of other online tutorials too but with as many twists as possible. If I could have spent more time on it, I planned to replace all of Brackey's assets and edit the code some more. 

I'm glad the slo mo has been helping so many people! Like, it was originally a bug that popped up after I edited the knight's animation sequence that I didn't bother to remove. For me, I found it a bit annoying and would restart the lvl when it would happen but I've also playtested it so many different times before then so it was more like "nooo a change in my play-style!" XD.

Also, thank you!! I really want to expand on this theme more, I have so many little stories to tell!

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Nice to know :o

Haha, my 1st game is similar in that way, I follow a tutorial and changed the most I could from it and I think is a good way to start the 1st game

And I like when a bug ends up helping people, it really ends up like a feature xD