Fair, thanks for the feedback it could have used better UI/UX and onboarding for sure. Ran outta time and certain things didnt work.
edit- to help with the confusion:
The tickling mechanic clicking on people only works when the tazer/feather- the black square is on the people (ran outta time to make the tazer/feather asset).
Its a weird mechanic stack (left and right movement, move feather, then click on people) and probably confusing as heck. My bad! But its what I had to pivot to given time constraints...