This is a great game, it has a lot of potential, here are my suggestions:
- Some tooltips are confusing and misleading so be more careful when writing them.
- Instead of displaying "LOCK" when an ability is not unlocked yet. You should make the entire transparent. I think it would look more polished.
- Charcoal gain at the beggining is very RNG, you should make a way for it to be less tied to RNG (the golden trees dont count).
- The axe bouncing is very inconsistent and gets stuck on walls.
- Collisions between axes are weird (I don't really know what to say about them).
- The "Umbra Axe" model has a random white dot on the middle.
Overall I don't have many complaints. Good job.