Hey, great animations but it looks like the Mixamo version is lacking a root bone for the root motion animations. When I try to retarget the RM ones in Godot the animations just play “in place” because there is no root bone to assign
I use Blender 4.2.9 with the Rokoko retarget addon, no problem at all. There is a root bone, Mixamo use hips as the root, and the hip is not missing
Thanks, retargeting in Blender before importing to Godot worked great