We have fully implemented the three basic interaction logics of rotation, movement, and scaling, and combined them with the Reset function to form a closed-loop operation without any missing or lagging functions. Continuing the low polygon cartoon style, the scene is simple and lively, with low face models and bright color combinations, ensuring smooth operation on the WebGL end and creating a relaxed and intuitive visual atmosphere. The left control panel categorizes the functions of "rotation, movement, and size" into different zones, with clear button labels that allow players to quickly understand the operation logic and have extremely low start-up costs.