I bought this it works in a new empty project, but when I toggle the plugin in a exsisting large project it freeze the editor forever forcing me to close. I get no error message. Im using 4.6.1 stable
Viewing post in Ultimate Asset Placer Godot 4.5+ (GD Script) comments
I'm getting this same issue, it seems to scan the entire project and automatically add everything to it on ready, it definitely shouldn't do that.
Even on small projects that's alot of files being registered on the plugin being enabled.
Managed to get it working by removing the scan_folder() in the ready call inside ultimate_panel.gd