Hey all!
Long time lurker, I thought I'd try and get some feedback on this little chaotic game I've been working on for a few years now (on and off, with a few restarts!) My hope is that this time I can get the game entirely over the line rather than coming back to it in another few years or rebuilding it yet again!
It's still very much at the proof-of-concept stage, with my primitive test levels, but I think most of the core gameplay mechanics are in place. I'd be keen on any suggestions/ideas that might give it some more longevity. I have basic multiplayer, but the video here is a demo of the first-pass of bots....they're a bit on the difficult side at the moment, despite being otherwise quite dumb!
Anyway, any feedback, criticism etc, welcome :)
Cheers
M