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(2 edits)

This really looks like a long lost hidden gem on the MSX1! I wonder if it could be ported to the actual hardware. That of course would mean a completely different way of programming, switching from Godot to Z80 Assembly. xD

Edit: Could you add support for analog stick and a fullscreen mode?

I, too, dream of this game running on actual hardware.

I don't have the technical skills to optimally and directly control the limited resources of real hardware.

However, I think I've been able to fuel the dreams of older fans. ^^