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(+1)

The overall concept is super cool, I love the idea of freefalling onto buildings and fighting through them, and the boss concept is great.

I'm still pretty hazy on how to complete the mission, though; if the pit is bottomless, how do the players reach the bottom to fight the boss?

Thanks for the feedback!
I forgot to actually specify in the document, but my idea was that she shows up floating in the pit after about three hours have passed in game.