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buildDate: 2026-03-17 07:28:05

timeOfExecution: 2026-03-28 15:30:22

executionDuration: 8.949 sec

configtestDataPath: C:/Users/User/Downloads/FS25_NH_FX

gamePath: C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 25

outputdirectory: C:/Users/User/Downloads/TestRunner_public_0_9_15

formatsformat: XML (autoOpenReport: False)

format: HTML (autoOpenReport: True)

results (Testrun Outcome: FAIL)

Data Collector Results (outcome: FAIL, total: 6, failed: 1, succeeded: 5)

dataCollectorInfo (dataCollector: StoreItemCollector, successful: False)


storeIconMipmaps: FS25_NH_FX/Textures/store_FX.dds has 8 mips but only up to 3 are required (linked in: FS25_NH_FX/xml/FX.xml)

Module Results (outcome: FAIL, total: 14, failed: 7, succeeded: 7)

test group (name: DXTCheck, passed: True)

no problems found

test group (name: MipMapCheck, passed: False)

missing mip maps

textures used for a 3D object and therefore require MipMaps to improve performance and visual quality


texture file missing mip maps

file: FS25_NH_FX/Textures/COFANO_GRIGLIA_normal.dds

used as 3d texture: FS25_NH_FX/i3d/FX_Series.i3d


texture file missing mip maps

file: FS25_NH_FX/Textures/Normal_Tubo.dds

used as 3d texture: FS25_NH_FX/i3d/FX_Series.i3d

test group (name: TextureCheck, passed: True)

no problems found

test group (name: I3DCheck, passed: False)

decals without alpha blendingthe following decal materials alphaBlending is not enabled

alphaBlending should be enabled to improve visual quality of the decal

if the texture does not use the alpha channel it should be saved as DXT1 instead

decal without blending


i3d file: FS25_NH_FX/i3d/FX_Series.i3d


decal without blending (texture: C:\Users\User\Downloads\FS25_NH_FX\Textures\tx66Decals_diffuse.dds, texture format: DXT5, material: txCabDecal_mat, path: FS25_NH_FX/i3d/FX_Series.i3d)

test group (name: ModDescCheck, passed: False)


invalid desc version

error: descVersion '94' outside allowed range

min: 107

max: 107


missing description language

error: required element modDesc.description.de is missing or empty

required: en

required: de

description example (name: DescBuilder)

mod description example

the following description is based on storeItems and some elements may be missing

the description is provided only as a help and may need adjustments to follow the guidelines

description en <en><![CDATA[ Category: Harvesters Price: $140,000 Power: 540 hp Max. speed: 27 kph Capacity: 1,200 L Capacity: 20 L ]]></en>

description de <de><![CDATA[ Shopkategorie: Feldhäcksler Preis: 140.000€ Leistung: 540 PS Höchstgeschwindigkeit: 27 km/h Kapazität: 1.200 L Kapazität: 20 L ]]></de>

description fr <fr><![CDATA[ Catégorie: Moissonneuses Prix: 140 000€ Puissance: 540 CV Vitesse max.: 27 km/h Capacité: 1 200 L Capacité: 20 L ]]></fr>

test group (name: PreFabCheck, passed: True)

no problems found

test group (name: VehicleCheck, passed: False)

the following errors only apply to drivable vehicles, ignore otherwise


missing expected element

element name: base/size/@height

vehicleXml: FS25_NH_FX/xml/FX.xml


missing expected element

element name: licensePlates

vehicleXml: FS25_NH_FX/xml/FX.xml

memory buffers found, memory buffers are calculated during the console testing process and are not required


memory buffer

element: storeData/*BufferMemoryUsage

vehicleXml: FS25_NH_FX/xml/FX.xml

test group (name: PlaceableCheck, passed: True)

no problems found

test group (name: MapCheck, passed: True)

no problems found

test group (name: SlotCheck, passed: True)

no problems found

infos

slot usage: 15 (storeItem: FS25_NH_FX/xml/FX.xml)

estimated slot usage: 26 (storeItem: FS25_NH_FX/xml/FX.xml)

test group (name: ObsoleteFiles, passed: False)

obsolete source files

the following files are source files and should not be included in the zipped mod

allowed formats: .xml, .lua, .dds, .i3d, .shapes, .anim, .ogg, .wav, .gls, .ogv, .gdm, .grle, .cache


obsolete file (file: FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png)

reason: source png file, please export as dds

unused files

the following files seems to be unused/not referenced anywhere in the mod

ensure all parse errors are fixed before considering these errors

note that this list was automatically generated and might include files which are indeed used but were not detected properly

please report back any bugs / false positives, so we can improve on it

total memory usage: 3.34 MB


unused file (file: FS25_NH_FX/Textures/Drum_Spec.dds, size: 682.80 KB)


unused file (file: FS25_NH_FX/Textures/tx66Dec4_specular.dds, size: 2.67 MB)


unused file (file: FS25_NH_FX/wheels/zavorre.i3d, size: 2.31 KB)

test group (name: EditorCheck, passed: False)

Editor Path: C:/Program Files/GIANTS Software/GIANTS_Editor_10.0.11/editor.exe

faulty I3ds

faulty I3d (file: FS25_NH_FX/wheels/zavorre.i3d)


customWarning: Node 'Zavorre|Zavorra' has a clip distance of 1,000,000 (1000000)

faulty I3d (file: FS25_NH_FX/wheels/Cerchi.i3d)


customWarning: Node 'cerchi|Dietro_R' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Dietro_R|hub_rear_R' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Dietro_L' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Dietro_L|hub_rear_L' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Davanti_R' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Davanti_R|hub_front_R' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Davanti_L' has a clip distance of 1,000,000 (1000000)


customWarning: Node 'cerchi|Davanti_L|hub_front_L' has a clip distance of 1,000,000 (1000000)

faulty I3d (file: FS25_NH_FX/i3d/FX_Series.i3d)


editor error: Warning (performance): Texture C:/Users/User/Downloads/FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png raw format.


editor error: Warning (performance): Texture C:/Users/User/Downloads/FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png raw format.


editor error: Warning (performance): Width or height doesn't equal 2^n of mip-mapped texture C:/Users/User/Downloads/FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png.


editor error: Warning (performance): Texture C:/Users/User/Downloads/FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png raw format.


editor error: Warning: CPU mip generation code activated for texture 'C:/Users/User/Downloads/FS25_NH_FX/Textures/Screenshot 2026-03-26 143138-Picsart-BackgroundRemover.png' - please build mips for this image

(+1)

how em i supposed to reply to this??

(-1)

you could say thanks for letting you know about the errors in your mod and fix them?

Deleted 17 hours ago
(-1)

So if its not his mod why is he sharing it? It's HIS EDIT that does not mean he cant fix the errors and make it better now does it? These are simple errors that will improve the mod and make it better. It is not hard to delete unused files and decrease the file size for example.  

(-1)

Its ok I fixed all the i3d errors and I fixed the missing node errors that are in the in game log that he made when he deleted the eu parts out of the i3d but did not correct  the node paths in the .xml file. I guess no one noticed the model numbers were not working correctly as can be seen by his photos here showing more then one model decal on the side of the body.

I recommend you try reading your game log and maybe try out the giants mod test runner program. It will help you fix your mods. Also i removed the slow moving sign you made that was incorrect and added the correct one that was from the in game files that correctly works as a reflector.