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(+1)

I love the vibe. The ambient music and parallaxing space background feel retro-arcadey in the best way.

The mechanics weren’t immediately obvious to me, but I figured them out. Unfortunately, it was pretty easy to get into a locked state and unable to proceed. This might not have been so bad with frequent respawn points, but having to redo the level each time started to wear on me.

I’d love to play this game again with some post-jam polish. Good stuff!

(+1)

Thank you for the comment and the nice words! Glad you enjoyed the game's vibe :)

Respawn points in the middle of the level would probably have been a good idea, i also noticed that when i gave the game to some of my friends to try out.

The fricking floating platform that perfectly fits on the floor is gonna be the end of me dudeee, we noticed people could get stuck under that platform but though "hey but the platform does look good there, and what are even the chances of the player staying under the platform?". Turns out, chances were high 🤣

Thanks again for the feedback!