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(+1)

the game plays itself, and i felt like i had seen the whole game after i played just two levels...

i do like score hunting in games, but most levels in this game discouraged score hunting by throwing unavoidable enemies, hazards, and tunnels at you, which won't affect you unless you have a big score, punishing high number counts more, and making it easier for lower number counts to pass.
the bonuses were always all so easy to hit, there were very few levels where you even could miss a multiplier and be punished for it 

i found myself wondering if i should see how close to 0 i could get on any given level instead of going for high numbers, because i won all the same and had no goal number to shoot for besides "as big as you could get it"

level 4 was different; i was able to get 100+ points over my original score by trying really hard to avoid the enemies and hit the multipliers properly.
(the multipliers on level 4 were so big AND you were allowed to dodge the enemies- it meant that me dodging them mattered A LOT for the final score.)

i do think a lot of the problems this game has are vestigial of the "fake game ads" that this game seems to be replicating, those ads are intentionally designed to trick you into clicking them, by watching someone fail at an easy to understand and impossible to fail challenge. (and this game is easy to understand, and impossible to fail, leading me to feel like what i do doesn't matter at all)

i also think a game like this can work with more intentionally designed levels, or a better set of goals for the player to shoot for.
i had fun playing level 4 and hunting it because in that level in specific i knew i had the tools to get a better score and set that as a goal for myself-
if all the levels were designed like level 4 was, in such a way that you were able to dodge enemies, and losing guys meant big differences in the score - i would have enjoyed this game much much more.

the game itself is completely functional, there's no major bugs, there's volume, a level select, cute art, you made everything that a game like this asks of you to make and some more, but as a player, there isn't any goal besides beating all the levels... and the levels beat themselves

my best scores were: 
lvl 1 | 89
lvl 2 | 62
lvl 3 | 69
lvl 4 | 446
lvl 5 | 209
lvl 6 | 146
lvl 7 | 180
lvl 8 | 34