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(+2)

Nice, clever puzzles and cake. The movement/player controller does have the problem where if you teleport too close to a wall so the screen blacks out, it's hard to figure out which direction to move to get out and get vision again; I had to just restart the whole game a couple times because of this. IMO depenetration by pushing the world away would be a better default for xrtools's player body. 

Thanks a lot for testing our little game!

Yeah, we tried depenetration and were thrown in outer space instead of the black screen. But we'll have to fix it (the best solution being probably depenetration + fix physics settings).