Very nice, lot of polish for game jam. On index controllers, the activation for winding time is grip instead of trigger, which was confusing at first since grip is also really easy to accidentally input on index, so things were getting frozen in time. I thought in order to listen to the first guy's dialogue, I had to manually wind forward time at the correct rate so it's the voice is understandable, rather than let it play naturally. Which in hindsight would be a cool puzzle.