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the graphics are cool, but the gameplay is the same, although for two days it is not bad for

(+1)

Thanks for testing. 

3 random encounters (Boss fight, Swarms, and path splitting) are supposed to bring diversity. Sadly the boss fights are not working correctly (bosses attacks to damage the tank are not working), which limits that a lot.

With more time, I think I'd also have made the path zigzag more, and added more diversified env assets on the way.