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(1 edit)

I see, I see :) You should definitely tune down that effect. With some phrases I really have to make an effort to read anything at all as they phase into each other. Especially with the background wobble effect layering on top of the UI.

For some reason can't attach an image, but I'm playing on a 4k monitor in fullscreen. When I make the window smaller it works out fine. So definitely screen res dependendant. Make it relative maybe?

(1 edit)

Unfortunately that’s not considered game breaking I believe so they won’t let me change it most likely (plus they already kindly let me fix a bug with a command not so long ago so I know just how busy they are getting) but I will look into it for any versions after the jam! (Note: the game is always running on native but the shader has a resolution parameter for pixelation but I have it off though?) Anyways I really appreciate your feedback and I will work even harder for the next jam :)